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Starbound admin commands
Starbound admin commands








starbound admin commands

Triggers the player to receive the radio message with the specified id. Evaluates given lua in the context of the closest scripted entity to the cursor. Evaluates given lua in script processor context. This change is local only, and looks pretty heinous on a server, because it screws very heavily with delta prediction. Negative values will make you fall up but you can’t jump from your head.

starbound admin commands

Sets your local gravity to the level specified. Sectors may not load or behave correctly when the camera is distant from the player’s position. Toggle locking the camera’s position camera will not scroll. Disable the lighting engine and show everything. They are in order: Sky, Parallax, Background, Platforms, Plant, PlantDrop, Object, CursorHintedObject, ParticlesBottom, Effect, Projectile, NPC, Player, ItemDrop, Water, ParticlesMiddle, Foreground, ParticlesTop, Nametag, InfoBars. Toggle the visibility of the specified layer. Useful for determining routes that enemies take, can get messy looking though. Toggle whether or not to clear boxes displayed with /boxes every frame. Toggle the display of collision debugging polygons if debug mode is enabled. Display the gravity at the player’s position. Useful in macros to give a character new gear replacing the existing gear, or you know, for fun.










Starbound admin commands